Server Info

Everything players need to join, survive, and thrive.

Rules (Short)

  • No hate speech or real-life harassment.
  • Raid windows only during War Weeks.
  • No foundation spam; build responsibly.
  • Admins do not participate in competitive disputes.

Wipes & Progress

Wipe PolicyAs needed (announced)
Seasons3–4 months
War Week1 week per season

Edit these values to match your actual settings.

Builds & Mounts

Screenshots of keeps, taverns, arenas, and your greatest beasts.

Replace the images in ../assets/img/carousel/ with your real screenshots (keep filenames the same or update the HTML).

Lore • The Kingdom of Ash & Moon

A medieval-flavored timeline you can expand as your season evolves.

Year 0 • The Banner Falls

The old king vanished beyond the Black Sands. The realm splintered into Houses, each claiming the right to rule.

Year 1 • The Rider Beasts Awaken

Ancient stables under the cliffs opened. Armor and saddles were found—made for creatures far larger than any horse.

Year 2 • The First War Week

The Houses agreed to a single week of sanctioned war each season. Outside it: diplomacy, trade, and tournaments decide honor.

Year 3 • The Dragon Coin Pact

Merchants began accepting a stamped coin for arena wagers, bounty payouts, and festival prizes. (Optional: tie this to your website economy later.)

Clan Ranks & War Clans

Structure for leadership, permissions, and RP flavor.

High Council

Server direction, season rules, dispute resolution.

  • Sets War Week dates
  • Approves major builds
  • Final say on rulings

House Lords

Lead a War Clan, recruit members, hold territory.

  • Owns a banner/crest
  • Runs weekly quests
  • Calls tourneys/duels

Knights

Core fighters, builders, and raid captains.

  • Host events
  • Defend allies
  • Lead patrols

Freefolk

Citizens, traders, artisans, and new players.

  • Build homesteads
  • Join tournaments
  • Earn House favor

Featured War Clans

Rename these and add more as your clan grows.

House Draconis

Keep builders and siege engineers. Known for obsidian walls.

BuildersSiegeCrafting

House Ironvale

Arena champions and caravan guards. Honor duels are their law.

PvPDuelsBounties

House Moonspire

Alchemists and spies. They trade secrets for silver and favors.

RPAlchemyIntel

RP Laws • Blood & Iron

Server flavor laws to keep the world consistent. Adjust to your rules and comfort levels.

Slavery & Thralls (RP)

  • RP-only: No real-life hate or dehumanizing language.
  • Consent first for capture / forced labor scenes (OOC check-in).
  • No sexual violence (zero tolerance).
  • Any player can opt out at any time (“pause / fade to black / stop”).

War Weeks

  • Raids only during announced War Weeks.
  • Outside War Weeks: diplomacy, bounties, tournaments.
  • No offline griefing outside raid windows.
  • Admins arbitrate disputes if needed.

Executions & Justice

  • Executions are event-based (public trials / arena).
  • Offer ransom, duel, or exile as alternatives.
  • No spawn-camping or harassment after verdict.
  • Keep it cinematic; keep it respectful.
OOC Safety: Use Discord for quick “pause / fade to black / stop” calls. The goal is brutal fantasy, not discomfort.

Event Calendar

Static schedule (no status tie-in). Edit the list below whenever you want.

Upcoming Events

Tip: Update data-events on this page (JSON) to change events.

This Month

Month YYYY

Highlighted days have events.